Customizable Young Sporty Girl Model with Facial Expressions + Visemes
GALLERY
FEATURES
4 4096×4096 texture maps for the Body
4 2048×2048 maps for the Hair
3 1024×1024 maps for the Eyes
3 2048×2048 Mask Maps
PBR materials
Materials share same textures, with many Colors as presets that you can change.
In practice you have unlimited color variations.
UNREAL ENGINE
Skinned and Rigged to UE4 and UE5 Epic Skeletons
You can use any Epic Skeleton compatible animation to live her up!
ONLY EPIC THIRD PERSON EXAMPLE ANIMATIONS ARE INCLUDED WITH THE MODEL!
PBR materials
1 material for the Body.
The material has properties for changing the colors of:
Top
Lower Body
Lips,
Nails,
Upper Eyeshade
Lower Eyeshade
1 Hair materials, again with property to change the color
1 Eyes Materials, again with property to change the color
Included Blueprint, based on ThirdPersonBP by Epic, has variables that lets you change those colors, with presets of:
8 Eye colors
11 Clothes colors
6 Lips colors
6 Eyeshade colors
6 Nails colors
6 Hair colors
In fact you can have any color you want, by changing those presets, with basically minimal textures used.
BP has also checkbox that sets Skin materials to Subsurface Scattering materials, and use some of the basic Morph Targets
Dynamic Hair using Cloth (can be turned on/off)
Physics Asset with working Ragdoll
Eyes and Jaws have bones too.
UNITY
Skinned and Rigged to Humanoid Skeleton
NO ANIMATIONS INCLUDED!
You can use any Mecanim compatible humanoid animation to live her up! See at the bottom for more info.
Included are prefabs with Customization Script
In the script you can change the colors of the clothes, hair and eyes, and the turn Dynamic Hair on/off
11 preset materials for the Body.
They share same base material and textures and use custom shader in which you can change the color via simple Color property.
6 Hair materials, again they use same base material and textures
8 Eyes Materials, again with same textures
Build-In, URP and HDRP materials and prefabs
Dynamic Hair using Cloth (can be turned on/off)
Instantiate Scripts to spawn the customized character.
Eyes and Jaws have bones too.
