GALLERY
FEATURES
2048×2048 Texture maps
4096×4096 for the faces
Can be scaled down for more performance
12 Top Coat Material
12 Bottom trousers Material
5 Material per each of the 5 Hair types.
4 Shoe Materials
6 Eye materials.
5 Face models with 6 Skin Materials.
5 Hair Types
UNREAL ENGINE
Scaled and Rigged to UE4 Epic Skeleton.
Movement and Materials test(Youtube)
Materials have Color property you can change.
As a result, number of materials and textures are greatly reduced , and the color variations are unlimited.
12 preset colors are included, but you can easily make your own.
Materials with color are: Clothing (Coat, Trousers, Shoes), Hairs, and Eyes.
Glasses, Surgical Mask and Stethoscope which can be shown/hidden via BP variable
Mouth Open, Blink, Open Smile and Closed Smile Morph Targets
Textures of the faces have 4k resolution
5 Face models with 5 Skin Materials.
9 Hair types
1 Top Coat Material
1 Bottom trousers Material
1 Material per each of the 9 Hair types.
1 Eye material.
Above materials can have unlimited color variations, many preset colors are included, but you can make your own.
Surgical Mask that can be shown/hidden
Stethoscope that can be shown/hidden
Glasses that can be shown/hidden
Materials/ Hairs/Faces/ are easily swap-able, included is an example Blueprint with all parts assembled and Character Customization script (Based on ThirdPersonBP).
Jaw bone is also skinned, so you can open their mouth.
Sample BPs based on the Epic Third Person Example.
Variables in the BP’s to control Morph Targets and Body/Cloth customization.
Animations from the video above ARE NOT INCLUDED in the pack.
UNITY 3D
5 Modular Male Scientist / Medic / Lab Worker models.
Skined and Rigged to Humanoid Skeleton.
Animations are NOT INCLUDED.
Standard, URP and HDRP materials and prefabs
Prefabs:
MaleScientists_PFB
MaleScientists_PFB_URP
MaleScientists_PFB_HDRP
MaleScientists_PFB_HDRP_SSS
Variants of HDRP materials that have additional SSS (Subsurface scatering) Material on the faces.
You need to asign a diffusion profile for it to work, see the image in the gallery
5 Face models and skin materials
Some of the materials have Color property that you can change.
As a result, number of materials and textures are greatly reduced , and the color variations are unlimited.
12 preset colors are included, but you can easily make your own.
Materials with color are: Clothing (Coat, Trousers, Shoes), and Hairs
Tie, Glasses, Surgical Mask and Stethoscope which can be shown/hidden via script in the prefabs
Faces have Mouth Open, Blink, Open Smile and Closed Smile Blend Shapes
12 Top Coat Material
12 Bottom trousers Material
5 Material per each of the 5 Hair types.
4 Shoe Materials
Above materials can have unlimited color variations, many preset colors are included, but you can make your own.
6 Eye materials.
5 Face models with 6 Skin Materials.
5 Hair Types
Character Customization script in the prefabs
Instantiate Scripts to spawn the customized character.
Jaw bone is also skinned, so you can open their mouth.
