Modular Scientist / Medic Pack

GALLERY

FEATURES

Low Poly

3 LOD levels
LOD0 is around 11-12k tris
LOD1 is around 6k tris
LOD2 is around 3k tris

UNREAL EDITOR

Blueprint with customization variables

UNITY 3D

Prefab with customization script

3 Head Morph Targets

OpenMouth
ClosedSmile
Smile

2048×2048 Texture maps

4096×4096 for the faces

Can be scaled down for more performance

12 Top Coat Material
12 Bottom trousers Material
5 Material per each of the 5 Hair types.
4 Shoe Materials
6 Eye materials.
5 Face models with 6 Skin Materials.
5 Hair Types

UNREAL ENGINE

Scaled and Rigged to UE4 Epic Skeleton.

 

Movement and Materials test(Youtube)

 

Materials have Color property you can change.

As a result, number of materials and textures are greatly reduced , and the color variations are unlimited.

12 preset colors are included, but you can easily make your own.

Materials with color are: Clothing (Coat, Trousers, Shoes), Hairs, and Eyes.

 

Glasses, Surgical Mask and Stethoscope which can be shown/hidden via BP variable

 

Mouth Open, Blink, Open Smile and Closed Smile Morph Targets

 

Textures of the faces have 4k resolution

 

5 Face models with 5 Skin Materials.

9 Hair types

1 Top Coat Material

1 Bottom trousers Material

1 Material per each of the 9 Hair types.

1 Eye material.

Above materials can have unlimited color variations, many preset colors are included, but you can make your own.

 

Surgical Mask that can be shown/hidden

 

Stethoscope that can be shown/hidden

 

Glasses that can be shown/hidden

 

Materials/ Hairs/Faces/ are easily swap-able, included is an example Blueprint with all parts assembled and Character Customization script (Based on ThirdPersonBP).

 

Jaw bone is also skinned, so you can open their mouth.

 

Sample BPs based on the Epic Third Person Example.

 

Variables in the BP’s to control Morph Targets and Body/Cloth customization.

 

Animations from the video above ARE NOT INCLUDED in the pack.

UNITY 3D

5 Modular Male Scientist / Medic / Lab Worker models.

Skined and Rigged to Humanoid Skeleton.

Animations are NOT INCLUDED.

 

Standard, URP and HDRP materials and prefabs

 

Prefabs:

MaleScientists_PFB

MaleScientists_PFB_URP

MaleScientists_PFB_HDRP

MaleScientists_PFB_HDRP_SSS

 

Variants of HDRP materials that have additional SSS (Subsurface scatering) Material on the faces.

You need to asign a diffusion profile for it to work, see the image in the gallery

 

5 Face models and skin materials

 

Some of the materials have Color property that you can change.

As a result, number of materials and textures are greatly reduced , and the color variations are unlimited.

12 preset colors are included, but you can easily make your own.

Materials with color are: Clothing (Coat, Trousers, Shoes), and Hairs

 

Tie, Glasses, Surgical Mask and Stethoscope which can be shown/hidden via script in the prefabs

 

Faces have Mouth Open, Blink, Open Smile and Closed Smile Blend Shapes

 

12 Top Coat Material

12 Bottom trousers Material

5 Material per each of the 5 Hair types.

4 Shoe Materials

Above materials can have unlimited color variations, many preset colors are included, but you can make your own.

6 Eye materials.

5 Face models with 6 Skin Materials.

5 Hair Types

 

Character Customization script in the prefabs

 

Instantiate Scripts to spawn the customized character.

 

Jaw bone is also skinned, so you can open their mouth.

 

The model has NO animations included!

Specification

Unreal Engine

Material type

PBR

Skinned and Rigged to Epic Skeleton

UE4

Texture size

2K + 4K

Specification

Unity

Material type

PBR

Render pipeline

Build-In + HDRP + URP

Texture size

2K + 4K