Giant Zombie

Modular Giant Muscular Zombie Model with Expression Blend Shapes and Glowing Eyes

GALLERY

FEATURES

Low Poly

Body has 14 600 Tris, 8200 verts
Tank Top has 1500 Tris, 860 verts
T-Shirt has 2460 tris, 1404 verts
Trousers have 3176 tris, 1873 verts

Emissive map for the glowing eyes

Glowing Eyes Can be turned ON/OFF

One Mesh and Body Parts meshes

Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.

4 Head Morph Targets

Mouth Open
Angry
Eye Closed Left
Eye Closed Right

4096×4096 Texture maps

Can be scaled down for more performance

4 Head Geometries
T-Shirt and Tank Top that can be shown/hidden
Trousers that can be shown/hidden
Sneakers than can be shown/hidden individually

UNREAL ENGINE

Skinned and Rigged to UE4 Epic Skeleton

 

Model test (YouTube)

 

Glowing Eyes that can be turned on/off

Added are four truly ONE MESH Skeletal Meshes for the four Giant Zombie Faces. They are bare chested, trousers and sneakers variant.

Real World height of the model is 217cm

 

You can use any Epic Skeleton compatible animation to live it up!

ONLY EPIC THIRD PERSON EXAMPLE ANIMATIONS ARE INCLUDED WITH THE MODEL!

 

4 Head Geometries

T-Shirt and Tank Top that can be shown/hidden

Trousers that can be shown/hidden

Sneakers than can be shown/hidden individually

Glowing Eyes that can be turned on/off

 

Each part (Body, Trousers, Legs, T-Shirt, Tank Top and Sneakers) has 4 skins, so combinations are many.

 

Total of 20 materials

 

PBR materials, 4096×4096 Textures

 

Total of 61 textures

 

Open Mouth and Zombie Angry Morph Targets on the heads

 

Body Parts geometry for Dismemberment

 

Two Blueprints are included, based on Third Person BP by Epic , one with customizable model via variables, and one that has the same, but with model broken to body parts for dismemberment.

When Trousers of T-Shirt are shown, script hides the geometry underneath.

 

Eyes have bones too

 

Ragdoll set up.

 

Included are Epic’s Third person Animations only.

NO ZOMBIE ANIMATIONS INCLUDED!

UNITY 3D

Standard, URP and HDRP materials and prefabs

 

Real World height of the model is 217cm

 

Skinned and Rigged to Humanoid Skeleton

 

You can use any Mecanim compatible animation to live it up!

 

NO ZOMBIE ANIMATIONS INCLUDED!

 

4 Head Geometries

T-Shirt and Tank Top that can be shown/hidden

Trousers that can be shown/hidden

Sneakers than can be shown/hidden individually

Glowing Eyes that can be turned on/off

 

 

Each part (Body, Trousers, Legs, T-Shirt, Tank Top and Sneakers) has 4 skins, so combinations are many.

 

Total of 20 materials

 

PBR materials, 4096×4096 Textures

 

Open Mouth and Zombie Angry Blend Shapes on the heads

 

Body Parts geometry for Dismemberment

 

Two Prefabs are included, one that is customizable model via variables, and one that has the same, but with model broken to body parts for dismemberment.

 

Scripts in the prefabs to control the Face Type and Materials and to hide/show hoodie/tanktop/trousers/individual sneakers/glowing eyes. Choosing Tshirt or Trousers hides the body geometry underneath.

 

Eyes have bones too

 

The model has NO animations included!

Inspect Giant Zombie in Sketchfab

Specification

Unreal Engine

Material type

PBR

Skinned and Rigged to Epic Skeleton

UE4

Texture size

4K

Specification

Unity

Material type

PBR

Render pipeline

Build-In + HDRP + URP

Texture size

4K