Old Man Zombie

Old Man Zombie Model with Glowing Eyes, Face Blend Shapes and 2 skins

GALLERY

FEATURES

Low Poly

16496 tris
8676 verts

Emissive map for the glowing eyes

Glowing Eyes Can be turned ON/OFF

One Mesh and Body Parts meshes

Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.

4 Head Morph Targets

Mouth Open
Angry
Eye Closed Left
Eye Closed Right

4096×4096 Texture maps

Can be scaled down for more performance

Two Sets of Standard PBR materials – for Skin and for Clothes, each with two skins
Suspenders can be hidden

UNREAL ENGINE

Old Man Zombie Model

 

Motions test (Youtube)

 

Glowing Eyes that can be turned on/off

 

NO ZOMBIE ANIMATIONS INCLUDED!

 

You can use any Epic Skeleton compatible animation to live it up!

 

Skinned and Rigged to Epic Skeleton UE4

 

Two geometry variants are included – One mesh model and the model broken to body parts, to be used with dismemberment systems.

 

Two Skins with realistic PBR materials

 

12 Textures, 4096×4096 resolution,

 

Two Sets of materials – Skin and Clothes, each with two skins

 

Open Mouth, Angry, Open Left Eye, Open Right Eye, Mouth Right and Mouth Left Morph Targets.

 

Two example blueprints, based on Third Person BP by Epic. (One mesh BP, and Body Parts BP)

 

Customization variables in the BP allow you to change the skin and clothes materials and control the Morph Targets

 

Suspenders are separate mesh, can be shown/hidden via boolean in the BP

 

Ragdoll Physics Asset already set up.

 

Eyes have bones too.

 

NO ZOMBIE ANIMATIONS INCLUDED!

UNITY 3D

Elderly Old Man Zombie Model

 

NO ZOMBIE ANIMATIONS INCLUDED!

 

You can use any Mecanim compatible animation to live it up! See at the bottom for more info

 

Skinned to Humanoid Skeleton

 

Two geometry variants are included – One mesh model and the model broken to body parts, to be used with dismemberment systems.

 

18 Textures, 4096×4096 resolution,

One Emission Color 1k texture

 

Two Sets of Standard PBR materials – for Skin and for Clothes, each with two skins

 

Standard, URP and HDRP materials and prefabs are included

 

Open Mouth, Angry, Open Left Eye, Open Right Eye, Mouth Right and Mouth Left Blend Shapes on Head Geometry.

They can be combined to acheive different face expressions.

 

Glowing Eyes that can be turned on/off

 

Included are prefabs of each variant

 

Preffabs have Customization Script that allows you to make combinations of Body/clothes materials, turn the glowing eyes on/off and show/hide the suspenders

 

Instantiate script to instantiate the character with customization options

 

Eyes also have bones and can be moved.

 

The model has NO animations included!

Inspect Old Man Zombie in Sketchfab

Specification

Unreal Engine

Material type

PBR

Skinned and Rigged to Epic Skeleton

UE4

Texture size

4K

Specification

Unity

Material type

PBR

Render pipeline

Build-In + HDRP + URP

Texture size

4K