Urban Zombie

GALLERY

FEATURES

Low Poly

LOD0: 14266 tris, 8244 verts
LOD1: 6721 tris, 4571 verts
LOD2: 2567 tris, 1783 verts
LOD3: 1025 tris, 753 verts
Tank top LOD0 is 1314 tris
Hoodie LOD0 is 3850 tris

Emissive map for the glowing eyes

Glowing Eyes Can be turned ON/OFF

One Mesh and Body Parts meshes

Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.

2 Head Morph Targets

Mouth Open
Angry

4096×4096 Texture maps

Can be scaled down for more performance

Body: 5 skins ( model has two Face Types, so total of 10 face skins)
Trousers: 4 skins
Hoodie: 4 skins
Tank top: 4 skins

UNREAL ENGINE

Model test in YouTube

 

Glowing Eyes that can be turned on/off in the Blueprint!

 

Skinned and Rigged to UE4 Epic Skeleton

 

You can use any Epic Skeleton compatible animation to live it up!

 

ONLY EPIC THIRD PERSON EXAMPLE ANIMATIONS ARE INCLUDED WITH THE MODEL!

 

Shirtless Model : 14266 tris,8244 verts

Tank top: 1314 tris

Hoodie : 3850 tris

 

Separate Tank top and Hoodie, can be shown/hidden

 

Two Face type geometries.

 

Glowing Eyes that can be turned on/off

 

Realistic PBR materials

 

51 Textures, 4096×4096 resolution,

1 Emissive texture, 1024×1024

 

Material skins:

 

Body: 5 skins ( model has two Face Types, so total of 10 face skins)

Trousers: 4 skins

Hoodie: 4 skins

Tank top: 4 skins

 

Included are example blueprints, based on Third Person BP by Epic.

 

BP_UrbanZombie – Customizable model

BP_UrbanZombie_Parts – Customizable model broken into Body Parts for dismemberment systems

 

Ragdoll Physics Asset already set up.

 

Variables in the BP to control the Face Type, Materials and Morph targets and to hide/show hoodie/tanktop and Glowing Eyes. Choosing Hoodie hides the body geometry underneath.

 

You can make different combinations of body/trousers/tanktops/hoodies materials plus two different Face Types

 

Along with BP that lets you customize it, are Included Two Shirtless, one mesh variants of the model

 

Zombie Open Mouth and Zombie Angry Morph Targets

 

Eyes have bones too.

UNITY 3D

Skinned and Rigged to Humanoid Skeleton

 

NO ZOMBIE ANIMATIONS INCLUDED!

 

Standard, URP and HDRP materials and prefabs

 

You can use any Mecanim compatible animation to live it up! See at the bottom for more info

 

Separate Tank top and Hoodie, that can be shown/hidden

 

Glowing Eyes that can be turned on/off

 

Two Geometry variants,

Normal with separate Body, Head, Hands, Trousers, Hoodie, Tank Top.

Body Parts – Model broken to Body Parts for Dismemberment.

 

Normal variant has Four LOD levels:

 

Shirtless model:

 

LOD0: 14266 tris, 8244 verts

LOD1: 6721 tris, 4571 verts

LOD2: 2567 tris, 1783 verts

LOD3: 1025 tris, 753 verts

 

Tank top LOD0 is 1314 tris

Hoodie LOD0 is 3850 tris

 

Two Face type geometries.

 

Realistic PBR materials

 

77 Textures, 4096×4096 resolution,

 

Material skins:

Body: 5 skins ( model has two Face Types, so total of 10 face skins)

Trousers: 4 skins

Hoodie: 4 skins

Tank top: 4 skins

 

Included are prefabs with Customization Script:

UrbanZombie_Customizable – Customizable model with 4 LOD levels

UrbanZombie_Parts – Customizable model broken into Body Parts for dismemberment systems – One LOD level

 

Scripts in the prefabs to control the Face Type and Materials, to hide/show hoodie/tanktop and turn on/off the Glowing Eyes.

Choosing Hoodie hides the body geometry underneath.

You can make different combinations of body/trousers/tanktops/hoodies materials plus two different Face Types

 

Zombie Open Mouth and Zombie Angry Blend Shapes on the head Geometry.

 

Eyes have bones too.

 

Included are also Instantiate Scripts to spawn the customized character.

 

In the project are also 6 pure non-customizable geometries

 

UrbanZombie_Body_A

UrbanZombie_Body_A_TankTop

UrbanZombie_Body_A_Hoodie

UrbanZombie_Body_B

UrbanZombie_Body_B_TankTop

UrbanZombie_Body_B_Hoodie

 

Those don`t have any scripts, you can manualy change materials

 

The model has NO animations included!

Inspect Urban Zombie in Sketchfab

Specification

Unreal Engine

Material type

PBR

Skinned and Rigged to Epic Skeleton

UE4

Texture size

4K

Specification

Unity

Material type

PBR

Render pipeline

Build-In + HDRP + URP

Texture size

4K