Decayed Zombie model with two skins, Glowing Eyes, Morph Targets and Body Parts
GALLERY
FEATURES
Total of nine 4096×4096 resolution textures(Body) and 13 2048×2048 textures(pants)
Two sets of PBR materials each with 4k textures for the Skin
Three Sets of Pants Materials
UNREAL ENGINE
Decayed Zombie model with two skins, Glowing Eyes, Morph Targets and Body Parts
Motions and Materials Test on YouTube
UPDATE
Added Glowing Eyes that can be turned on/off
Background environment in the images and videos is NOT included with the assets!
Skinned and Rigged to UE4 Epic Skeleton + unrealJaw_M , unrealEye_L and unrealEye_R bones
You can use any Epic Skeleton compatible animation to live it up!
ONLY EPIC THIRD PERSON EXAMPLE ANIMATIONS ARE INCLUDED WITH THE MODEL!
15649 Triangles
7979 Vertices
Two sets of PBR materials each with 4k textures for the skin
Three sets of Materials for the Pants
Six 4096×4096 resolution textures for the Skin
Nine 2048×2048 textures for the Pants
Blueprints:
BP_DecayedZombie_E – Customizable model
BP_DecayedZombie_E_BodyParts – Customizable model broken into Body Parts for dismemberment systems
Blueprint have variables to change the Morph targets, Skin, material of the Pants, show/hide Pants and to turn Glowing Eyes On/Off
Ragdoll Physics Asset already set up.
Open Mouth, Angry, Close Left Eye and Close Right Eye Morph Targets for various expressions
Additional Eyes and Jaw bones:
unrealEye_R
unrealEye_L
unrealJaw_M
How to use FREE Mixamo.com animations with Unreal Engine (Youtube) (At 3.08 mark, select DecayedZombie_E_Skeleton)
Technical Details
Features:
- Two Realistic Skins
- Six 4k Textures
- Glowing Eyes that can be turned on/off
- Morph targets for face expressions (Angry, Open Mouth, Close Left Eye, Close Right Eye)
- Version of the models broken to Body Parts for Dismemberment systems
- PBR realistic materials
- BP with variables for customization (Skin and Morph Targets)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes, UE4) + unrealJaw_M , unrealEye_L and unrealEye_R bones
Additional Bones for Jaw and Eyes
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of Animations: 7 ( Epic example Third Person animations only)
Number of characters: One body with two skins and pants with three skins
Vertex counts of characters: 7979
Number of Materials and Material Instances: 5
Number of Textures: 16
Texture Resolutions: (4096×4096, 2048×2048)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
UNITY
Decayed Zombie Model with Two skins, Glowing Eyes, Body Parts and Blendshapes
Skinned and Rigged to Humanoid Skeleton
The model has NO animations included!
You can use any Mecanim and Mocap compatible animation to live it up!
Low Poly
8814 Verts
15649 triangles
Two sets of PBR materials each with 4k textures for the Skin
Three Sets of Pants Materials
Total of nine 4096×4096 resolution textures(Body) and 13 2048×2048 textures(pants)
Included is a version of the model separated to Body Parts for use with dismemberment systems
Pants with three materials that can be shown/hidden
Standard, URP and HDRP materials and prefabs
Prefabs with One Mesh:
- DecayedZombie_E
- DecayedZombie_E_URP
- DecayedZombie_E_HDRP
Prefabs broken to Body parts for dismemberment systems:
- DecayedZombie_E_Parts
- DecayedZombie_E_Parts_URP
- DecayedZombie_E_Parts_HDRP
Gloing Eyes that can be turned on/off
Eyes and Jaw have bones too.
Eyes and Jaw have bones too.
