Decayed Zombie E

Decayed Zombie model with two skins, Glowing Eyes, Morph Targets and Body Parts

GALLERY

FEATURES

Low Poly

15649 Triangles

7979 Vertices

Emissive map for the glowing eyes

Glowing Eyes Can be turned ON/OFF

One Mesh and Body Parts meshes

Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.

4 Head Morph Targets

Mouth Open
Angry
Eye Closed Left
Eye Closed Right

Total of nine 4096×4096 resolution textures(Body) and 13 2048×2048 textures(pants)

Two sets of PBR materials each with 4k textures for the Skin

Three Sets of Pants Materials

UNREAL ENGINE

Decayed Zombie model with two skins, Glowing Eyes, Morph Targets and Body Parts

Motions and Materials Test on YouTube

Inspect model in Sketchfab

UPDATE

Added Glowing Eyes that can be turned on/off

Background environment in the images and videos is NOT included with the assets!

Skinned and Rigged to UE4 Epic Skeleton + unrealJaw_M , unrealEye_L and unrealEye_R bones

You can use any Epic Skeleton compatible animation to live it up!

ONLY EPIC THIRD PERSON EXAMPLE ANIMATIONS ARE INCLUDED WITH THE MODEL!

15649 Triangles

7979 Vertices

Two sets of PBR materials each with 4k textures for the skin

Three sets of Materials for the Pants

Six 4096×4096 resolution textures for the Skin

Nine 2048×2048 textures for the Pants

Blueprints:

BP_DecayedZombie_E – Customizable model

BP_DecayedZombie_E_BodyParts – Customizable model broken into Body Parts for dismemberment systems

Blueprint have variables to change the Morph targets, Skin, material of the Pants, show/hide Pants and to turn Glowing Eyes On/Off

Ragdoll Physics Asset already set up.

Open Mouth, Angry, Close Left Eye and Close Right Eye Morph Targets for various expressions

Additional Eyes and Jaw bones:

unrealEye_R

unrealEye_L

unrealJaw_M

How to use FREE Mixamo.com animations with Unreal Engine (Youtube) (At 3.08 mark, select DecayedZombie_E_Skeleton)

Technical Details

Features:

  •  Two Realistic Skins
  •  Six 4k Textures
  • Glowing Eyes that can be turned on/off
  •  Morph targets for face expressions (Angry, Open Mouth, Close Left Eye, Close Right Eye)
  • Version of the models broken to Body Parts for Dismemberment systems
  • PBR realistic materials
  • BP with variables for customization (Skin and Morph Targets)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes, UE4) + unrealJaw_M , unrealEye_L and unrealEye_R bones

Additional Bones for Jaw and Eyes

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of Animations: 7 ( Epic example Third Person animations only)

Number of characters: One body with two skins and pants with three skins

Vertex counts of characters: 7979

Number of Materials and Material Instances: 5

Number of Textures: 16

Texture Resolutions: (4096×4096, 2048×2048)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Tags

UNITY

 

Decayed Zombie Model with Two skins, Glowing Eyes, Body Parts and Blendshapes

 

Skinned and Rigged to Humanoid Skeleton

 

The model has NO animations included!

 

You can use any Mecanim and Mocap compatible animation to live it up!

 

Low Poly

8814 Verts

15649 triangles

 

Two sets of PBR materials each with 4k textures for the Skin

Three Sets of Pants Materials

 

Total of nine 4096×4096 resolution textures(Body) and 13 2048×2048 textures(pants)

 

Included is a version of the model separated to Body Parts for use with dismemberment systems

 

Pants with three materials that can be shown/hidden

 

Standard, URP and HDRP materials and prefabs

 

Prefabs with One Mesh:

  • DecayedZombie_E
  • DecayedZombie_E_URP
  • DecayedZombie_E_HDRP

Prefabs broken to Body parts for dismemberment systems:

  • DecayedZombie_E_Parts
  • DecayedZombie_E_Parts_URP
  • DecayedZombie_E_Parts_HDRP

Gloing Eyes that can be turned on/off

 

Eyes and Jaw have bones too.

Eyes and Jaw have bones too.

                                                                            Decayed Zombie E in Sketchfab

Specification

Unreal Engine

Material type

PBR

Skinned and Rigged to Epic Skeleton

UE4

Texture size

4K

Specification

Unity

Material type

PBR

Render pipeline

Build-In + HDRP + URP

Texture size

4K