Zombie Girl Model with Two Skins, Glowing Eyes, Morph Targets and Body Parts
GALLERY
FEATURES
4096×4096 Texture maps
Can be scaled down for more performance
Two materials per model – Body and Hair,
each with two sets of PBR Realistic skins
UNREAL ENGINE
Model Test(YouTube)
Two materials per model – Body and Hair, each with two sets of PBR Realistic skins, 4k texture resolution (Can be scaled down if you want better performance).
Skinned and rigged to UE4 Epic skeleton
Two geometry variants are included – One mesh model and the model broken to body parts, to be used with dismemberment systems.
Open Mouth and Zombie Angry Morph targets.
Glowing Eyes that can be turned on/off
Included are two example blueprints, based on Third Person BP by Epic. (One mesh BP, and Body Parts BP)
Customization Variables in the BP allow you to change the skin and hair.
Ragdoll Physics Asset already set up.
Eyes have bones too
NO ZOMBIE ANIMATIONS INCLUDED!
UNITY 3D
PBR Standard, URP and HDRP Materials.
4k texture resolution.
1k texture for the Emissive Color of the glowing eyes
Two Body Materials and Two Hair Materials.
Model has two variants – first is with one part geometry – about 15000 tris.
Second is divided by body parts to be used with dismemberment systems of your choice. It is about 15500 tris.
Both are skinned to Humanoid Skeleton.
Included are two prefabs, OneMesh and BodyParts
Standard, URP, and HDRP materials and Prefabs
Scripts in the prefabs to control the Materials and the Glowing Eyes
Model has Open Mouth and Angry blendshapes for easier mouth and expression control. They can be combined.
Eyes also have bones and can be moved.
The model has NO animations included!
