Customizable Zombie Model with Two Bloody and Two Clean Skins, Glowing Eyes, Body Parts and Morph Targets
GALLERY
FEATURES
4096×4096 Texture maps
Can be scaled down for more performance
4 PBR materials:
Two Bloody and two the same, but clean (not Bloody)
UNREAL ENGINE
Skinned and Rigged to UE4 Epic Skeleton
You can use any Epic Skeleton compatible animation to live it up!
ONLY EPIC THIRD PERSON EXAMPLE ANIMATIONS ARE INCLUDED WITH THE MODEL!
Included are example blueprints, based on Third Person BP by Epic.
BP_ZombieB – Customizable model
BP_ZombieB_BodyParts – Customizable model broken into Body Parts for dismemberment systems
Ragdoll Physics Asset already set up.
Variables in the BP to control the Materials, Eyes Glow and Morph targets.
Eyes and Jaws have bones too.
UNITY
Skinned and Rigged to Humanoid Skeleton
NO ZOMBIE ANIMATIONS INCLUDED!
You can use any Mecanim compatible animation to live it up! See at the bottom for more info.
Included are prefabs with Customization Script
Standards, URP and HDRP materials and prefabs
Instantiate Scripts to spawn the customized character.
Eyes and Jaws have bones too.