Zombies with T-Shirts, Modular, with Body parts for Dismemberment, Glowing Eyes and face Morph Targets
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Zombies with T-Shirts, Modular, with Body parts for Dismemberment, Glowing Eyes and face Morph Targets
Skinned and rigged to UE4 Epic Skeleton
3 Body materials, 4 Top Materials, 3 Bottom Materials
UPDATE: Glowing Eyes that can be turned on/off
Body parts for dismembering.
Two Blueprints included, OneMesh and Parts where body parts are assembled.
Variables in the BPs to customize the model with the different materials.
Zombie Open Mouth and Zombie Angry Morph targets with variables to use them in the BPs
You can make any combinations from the Skin, TShirt and Pants materials
Also you can turn Glowing Eyes on/off and one of the Head Skins has no hair.
3 LODs of the One mesh variant
LOD0 is 13800 tris.
LOD1 is 5900 tris
LOD2 is 3160 tris
Technical Details
Features:
- Realistic PBR Materials with 2k textures
- 3 Body materials, 4 Top Materials, 3 Bottom Materials
- Zombie Open Mouth and Zombie Angry Morph targets
- 3 LODs of the One mesh variant
- Glowing Eyes that can be turned on/off
Scaled to Epic skeleton: (Yes)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Animated: (Yes, Epic Third Parson Animations)
Number of characters: 1
Vertex counts of characters: 8300
Texture Resolutions: 2048×2048
Number of Animations: 8 (Third person animations by Epic)
Supported Development Platforms: PC, MAC
Supported Target Build Platforms: Windows PC /MAC/XBox/PS4/Android/IOS
Documentation: Short notes in Notes BP
Important/Additional Notes: NO ZOMBIE ANIMATIONS are included, video example uses animations from MoCap Online https://unrealengine.com/marketplace/en-US/profile/MoCap+Online
UNITY
Zombies with T-Shirts, Modular, with Body parts for Dismemberment, Glowing Eyes and face Blend Shapes
Skinned and Rigged to Humanoid Skeleton
NO ZOMBIE ANIMATIONS INCLUDED!
You can use any Mecanim Humanoid compatible animation to live it up! See at the bottom for more info.
One Mesh and Body Parts meshes.
Later can be used with various Dismemberment systems, or just to have bodies with missing limbs etc.
3 LODs of the One mesh variant
LOD0 is 13800 tris.
LOD1 is 5900 tris
LOD2 is 3160 tris
2048×2048 texture maps (can be scaled down for more performance)
Modular
3 Body materials,
4 Top Materials,
3 Bottom Materials
Glowing Eyes
2 Head Blend Shapes:
Mouth Open
Angry
Included are prefabs with Customization Script
Standard, URP and HDRP materials and prefabs
Prefabs:
TShirtZombie – Model is made from Body, Top, Bottom and Hair meshes and has 3 LODs
TShirtZombie_URP
TShirtZombie_HDRP
TShirtZombie_Parts — Prefabs with Body Parts for Dismemberment
TShirtZombie_Parts_URP
TShirtZombie_Parts_HDRP
You can make any combinations from the Skin, TShirt and Pants materials
Also you can turn Glowing Eyes on/off and one of the Head Skins has no hair.
Emissive map for the glowing eyes
Eyes and Jaw have bones too
Instantiate Scripts to spawn the customized character.
